September 17th, 2017 by Sindelia

General
– An issue where clan members with sufficient privileges could not speak to the Castle Chamberlain has been fixed.
– An issue where clan member with sufficient privileges could not use the Castle Vault has been fixed.
– An issue where the open/close door functions in fortresses would not work properly has been fixed.
– An issue where some MP drain effects were missing messages has been fixed.
– The invalid ‘Signs of Revolt’ quest has been removed.
– An issue where cubics would attack randomly regardless of combat status has been fixed.
– An issue where the ‘Maille Lizardmen’ teleport on the Global Gatekeeper would cause a critical error has been fixed.
– An issue where the Territory Wars would not run every week has been fixed.
– An issue where players could swap weapons during an attack has been fixed.
– Various improvements for multiple formulas have been applied.

Items
– All vitality rewards as well as EWS & EAS have been removed from the INERA Boxes.

Instances
Zaken Nightmare & Daydream: from now on, instance cool-down will be set upon Zaken’s death.
Zaken Nightmare & Daydream: an issue where Zaken would randomly teleport inside the ship has been fixed.
Zaken Nightmare: from now on, Zaken will spawn on the second floor in the middle room.
– Tiat & Zaken instances: an exploit associated with instance cooldowns has been fixed.

Skills
– An issue where Pa’agrio’s Fist would not restore CP as intended has been fixed.
– An issue where the Lighting Shock skill was missing a few parameters has been fixed.
– NPC Darion’s stun skills have been adjusted to match retail.
– Issues associated with skills such as ‘Rush Impact’ in regards to targets affected as well as location validation have been fixed.
– Issues associated with skill cast cancellation and its timing have been fixed.

NPC
– The spawn location of Shanty Fortress’ Foreman has been changed to match retail.
– An issue where Krator would spam the NPC Wind Strike skill has been fixed.
– Hallate’s Maid skill list has been adjusted to match retail.
– The AI as well as the skills associated with Raid Boss Typhoon have been fixed.
– Abraxion’s spawn locations have been adjusted to match retail.
– An issue where Sairon would have more minions that it is supposed to has been fixed.
– An issue where the ‘Chromatic Crystalline Golem’ inside the Dark Mansion would give EXP has been fixed.
– An issue where the aggrolist of monsters would not be cleaned even when the players in it were too far away or offline has been fixed.