October 13th, 2017 by Sindelia

– An issue where there was no limit on the seed & crop prices on the Manor System, essentially making it exploitable, has been fixed.
– From now on, Warsmith classes may set up a buffstore.

PIE (PlayINERA Interactive Event) Engine
– From now on, all effects that were active on a character prior to the event will be restored upon leaving the event.
– From now on, instead of a Vitality effect, players will be rewarded a 1-hour Vitality Maintaining Potion.
– From now on, if the first Zombie in the Zombie Event has not turned another player into a Zombie within 60 seconds, a new Zombie will be assigned.
– An issue where the Bomberman event would essentially never end due to the remaining survivors avoiding elimination has been fixed with the introduction of the ‘Sudden Death’ system which is triggered as soon as the time remaining has reached half of the total duration of the event.
– From now on, players can no longer move in the Mime & Simon Says events.
– An issue where some skills could be used during an event that did not allow skills to be used has been fixed.
– An issue where the ‘Fake Death’ skill could be used prior to teleportation to an event and essentially
– An issue where players affected with the Fear effect would move outside the event’s boundaries has been fixed.
– From now on, teams in team events will receive a ‘team effect’.
– From now on, all active servitors will be removed upon participation in a non-PvP event.

– The enchantment routes for ‘Trance’ have been adjusted to match retail.
– An issue where skills that drain MP could be resisted has been fixed.
– From now on, Vitality effects cannot be cancelled.